globalThis.lib = window
// Import any other script files here, e.g.:
// import * as myModule from "./mymodule.js";

import("./ScreenHint.js")
import("./ObjectDoorCloseOpenEvent.js")
import("./math.js")
import("./ObjectDistanceFromPla.js")
import ("./ICallEvent.js")
import ("./GameJumpSoundTriger.js")
import ("./GameJumpSoundTriger1.js")
import("./DebugCamera.js")
import ("./EffectFog.js")
import ("./FpsController.js")
import ("./GameRenderGraph.js")
import("./u_speak.js")
import("./ActionJumpShowAva.js")


runOnStartup(async runtime => {

    runtime.addEventListener("beforeprojectstart", () => OnBeforeProjectStart(runtime));
    /**@type {IRuntime} */
    globalThis.runtime = runtime
    globalThis.lib2 = runtime
   
});

async function OnBeforeProjectStart(runtime) {

    runtime.addEventListener("tick", () => Tick(runtime));
}

function Tick(runtime) {

}
